Committed to Growing the iGaming Industry

Listening to the iGaming industry’s concerns is one of Silvio Schembri’s biggest priorities. The Parliamentary Secretary for Financial Services, Digital Economy & Innovation says that Malta wants to develop new talent within the industry while positioning itself as an international hub for DLT and blockchain operators.


  • Malta offers the complete gaming ecosystem. We have the resources, people and culture to give iGaming professionals and entrepreneurs the opportunity to connect with like-minded individuals where business gets done.


  • Attracting foreign workers is key to our future, and we want to smoothen the process for anyone looking at taking up a position in Malta.


  • We are committed to addressing the skills mismatch and strengthening the iGaming industry. We have set up the European Gaming Institute of Malta (EGIM).


  • A brand-new Gaming Act will enter into force in 2018, which will eliminate unnecessary bureaucracy, simplify licensing processes and speed up time-to-market for operators.


  • Malta has seen licensed operators reach record numbers, and we continue to attract operators from all over the world.


  • Gaming is unquestionably a key contributor to our economic growth. Not only are gaming companies net contributors to Malta in terms of revenues, but there are also strong economic multiplier effects from expatriate workers relocating to Malta.


  • I would like to put Malta on the international map as a blockchain hub; my wish is to create an entire new industry based on blockchain technologies and attract innovative start-ups. We are willing to throw our doors wide open to help companies develop new solutions.


  • Our island is experiencing significant growth and continues to attract foreign gaming companies, but we can only stay on this successful path if we embrace new technologies and gaming activities, such as Daily Fantasy Sports, eSports and video gaming.


  • We are acknowledging trends in the field of cryptocurrencies by allowing the use of virtual currencies in the industry within a sandbox environment.


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